Growlanser VI: Precarious World Super Cheats Forums. Web Media Network Limited, 1999 - 2019. This site is not affiliated in any way with Microsoft, Sony, Sega, Nintendo or any video game publishers. Growlanser Disc 1. By Borgor and ImperialKnight. Growlanser VI Precarious World English fan translation of game script. Item & Ability Lists Translation of items, magic, skills, and abilities. By Lucethira. Growlanser IV Wayfarer of the Time. Growlanser VI Precarious World Comic Anthology.
Good: An item in used but good condition. May have minor damage to jewel case including scuffs or cracks, or to the item cover including scuffs, scratches, or cracks. The cover art and liner notes are included for a CD. VHS or DVD box is included. Video game instructions are included. No skipping on CD/DVD. No fuzzy/snowy frames on VHS tape.
See the seller’s listing for full details and description of any imperfections. Platform: Sony PlayStation 2 Publisher: ATLUS Release Year: 2007 UPC: 308 Genre: Role Playing Region Code: NTSC-J (Japan).
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and the. Other subreddits you may enjoy. After focusing on two little-known fan-translated RPGs like and, I think it’s time to talk a little about Growlanser I, the start of Career Soft’s Growlanser real-time tactical JRPG series, one of my favorite PS1 JRPGs and, unfortunately, a title that’s quite a bit harder to enjoy compared to the games I discussed before. While Growlanser II, III, IV and V have been localized over the years, with IV also coming west in its best version, Growlanser I wasn’t as lucky. According to some rumors, Victor Ireland’s Working Designs apparently thought about bringing it to the US back in the days but, being too late in PS1's life cycle and unable to make a multi-format collection release due to SCEA’s policies , it was forced to focus on translating Growlanser II and III, which was kinda unfortunate considering those two were, respectively, a direct sequel and a distant prequel to Growlanser I. Even then, SCEA prevented WD from releasing II and III separately, forcing them to be published as the Growlanser Generations collection package which ended up being the last release by that publisher.
In 2009, when Career Soft made an updated port on PSP and it looked like the game finally had another chance, Atlus USA, which was by far the best candidate to bring the game west due to Career Soft being owned by Atlus, went in its post-Demon’s Souls phase and seemed to have suddenly lost interest in localizing many niche handheld series it had pursued until then, an attitude that, in Growlanser's case, also had to do with Growlanser 5’s flop on PS2 and that, happily, was reversed some years later with the abovementioned localization of Wayfarer of Time. Ironically, Growlanser’s protagonist ended up in the western markets not within his own game, but rather in Growlanser II and Chaos Wars, an obscure PS2 crossover tactical JRPG made by Idea Factory, mostly known for its so-bad-it’s-good English dub. It's really unfortunate, but I think the series missed its best opportunities to build a sizeable western following when the original versions of Growlanser I and IV were left unlocalized, since I feel they definitely had the qualities to become niche cult hits and give more of a chance to the series' other entries. Instead, Working Designs was forced to bundle together the sequel and prequel to a game that was left in Japan, while Growlanser V, while still great in my eyes, was really harmed by its low budget and had its own sequel left unlocalized after Atlus USA saw Heritage of War's sub-10k US sales. Then, when the two best games in the franchise were remade on PSP, the first was left in Japan since Atlus USA was temporarily trying to distance itself from niche Japanese games, while Wayfarer of Time was released late in PSP's life cycle and, despite being localized as a sign of good will alongside Gungnir, still managed to alienate some fans due to the removed Japanese dub. Moreover, even in the unlikely scenario Wayfarer of Time ended up selling well in the western markets, at that point the fate of the series seemed already sealed considering how part of Career's staffers were already moved on other Atlus projects like the Devil Survivor series or Radiant Historia a few years before. I had Growlanser on ps1 back on the day.
At the time I had a bunch of Japanese ps1 games that hadn't come out here, and for the most part I had no issues playing through them thanks to being straight forward or having basic guides online (Chrono Cross, Valkyrie Profile, Innocent Sin). Growlanser I couldn't play for the life of me. I think I got stuck like 30 min into it, couldn't figure out what to do, and there were no guides back then. I haven't played it since. Definitely not an import friendly game if you don't know Japanese.
I think you could have got stuck in the prologue, which is admittedly a bit open-ended since the game uses your action to determine the protagonist's future stat growth. Without a translated script and some good walkthrough the game would definitely be far from import friendly (even if its menus are, compared to many other JRPGs), considering how story-heavy it is and its missable and optional contents, but, with those resources available, I found it reasonably easy to play and extremely funny, especially if you're already invested in the Growlanser franchise.
Khamrai's setting and story look extremely interesting, I too have it in my collection and I've also been waiting since a long time ago for someone to translate it. Last year some fans started a partial translation project on GBATemp but, unfortunately, it looks like they stopped working on it soon after. Still, maybe games like Khamrai, Eithea, Growlanser, Volfoss, Spectral Force 2 and many other lesser known JRPGs on PS1 could have a chance in a decade or so when fan-translation groups exhaust the pool of unlocalized, interesting Super Famicom JRPGs to work on, even if that of course also depends on the hacking side.
As for Growlanser, I really suggest you give it another chance once you're in the mood for a PS1 JRPG, I think you will have a much better time with the translated script and walkthroughs. I think I remember you naming Growlanser IV as one of your favorite JRPGs of the last decade in another thread, a choice I fully agree with given how much I loved that game. While Wayfarer of Time is definitely my favorite entry in the series, Growlanser I is actually the one that set its foundations and it's interesting to notice how Growlanser IV feels much more like a G1 sequel compared to Growlanser II and III, especially in terms of explorations and overall pacing.
Growlanser I can be a bit of a challenge if you have never played a JRPG with a translated script, but it's absolutely worth it and, at the time, I was really happy with the experience I had. On the other hand, Growlanser II may be less interesting to you not only because it's a direct sequel of I, but also because it feels more like a traditional tactical JRPG with its removal of direct explorations, even if it does have some great maps and a larger playable party as a consequence, not to mention different paths and endings. Growlanser III is more similar to G1 despite having an overworld map instead of connective areas, I'm not a huge fan of its dungeons but its story is definitely enjoyable (same for part of its cast) and it does have some interesting battles. Growlanser 5 Heritage of War received a lot of hate at the time due to its extremely low budget, its poor 3D graphics and some questionable gameplay changes, but I think you could definitely enjoy it a lot if you set your expectations right considering its story is actually quite interesting, especially when it focuses on the contradictions of armed peacekeeping, and its explorations are in line with I and IV. Although this game is definitely on my list of dream localizations, my top spot is taken by the last entry in the series, Growlanser VI Precarious World, particularly because of it being a direct sequel to V.
Growlanser V was my most favorite game throughout my teenage years and it still is, yet i only found out that it had a sequel earlier this year. I was like full on devastated to know that there was more to its story than i had ever known. I did begin playing VI with the translated game script but decided it would be better to do a fresh play through of V first to get used to the menus and tutorials, and get a recap of its story. As for Growlanser I and the other earlier entries, they've been on my wish list ever since I recruited Carmine, Monica and Silvernale in Chaos Wars back in the day, but i never got around to actually playing them. But yeah they're definitely on my list.
I'm glad to see some Growlanser V love, while that game had its set of issues I always found its story and world really charming, especially when it focused on the contradictions of peace keeping and on the diplomacy between the continent's nations. As for Growlanser VI, unfortunately I think the translated script will likely be the only way to play it in English for a long time, considering there are precious few active PS2 JRPG fan-translation projects and the one that was actually attempted one or two years ago ended soon after, if I remember correctly. Edit: Yeah, unfortunately it looks like the project saw in October 2016. Yes, I remember checking that page time and again, hoping that risae might be working on something in private haha but oh well. Anyways, my experience with the script hasn't been too bad. It kind of even acts like a guide of sorts without giving any spoilers.
Plus, it's more Growlanser V content, so can't complain haha. It is a bit straining on the eyes though cuz you're going back and forth between windows, but its manageable. In any case, I'm fairly hopeful for a PSP fan translation patch for Growlanser I. Considering the amount of fan translated games the PSP has, I'd say its only a matter of time before someone with enough interest and technical skill picks this gem up. Grow1 is my favorite of the whole series. It's got field and town exploration, a five-instead-of-four-person party, a tight battle system, and the best soundtrack of the series (by far). Career Soft was fresh off of developing Langrisser V, and a lot of the predecessor series' characteristics are present-especially during event scenes and scripted battle events.
Wallace and Julia are Grade A Badasses, and it's a lot of fun to use them (Wallace with bladerang, Julia with katana, of course). The one thing I really didn't enjoy was the final battle.
It's as brutal as the Grow4 final battle; both require a lot of grinding to even stand a chance. I was able to run my discs just fine with pSX; the disc change was not at all an issue. Even played it on my TV with a PS3 controller. It replicated the console experience perfectly! I highly recommend Grow1 to anyone who likes the other Grow games, likes Langrisser, or likes strategy RPGs in general.